Bloody Roar (video Game) - Reception

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 77.79%
Review scores
Publication Score
Electronic Gaming Monthly 7.75/10
GamePro 5/5
GameSpot 7.7/10
IGN 8/10
Official PlayStation Magazine (US) 3.5/5
PSM 4/5

Bloody Roar received generally positive reviews from critics. Jeff Gerstmann of GameSpot stated that the game's graphics were "every bit as good as the arcade version". Douglass Perry of IGN noted that the graphics had "great shadows" and "detailed textures in both the background and on the characters", but added that while the character design was "cool-looking", it was not "addictive or moving". Gerstmann said that the game "runs fast and very smoothly" and that the game's moves are "very dynamic, resulting in a lot of oohs and aahs as a wolf bites a chunk out of his opponent's neck and blood spurts everywhere, splattering on the ground." Perry noted that the "high frame rates and a speedy graphic engine enable moves to be executed quickly and without wait." Gerstmann passed the music off as "typical fighting game fare", while Perry admitted that he "actually half of the tunes, while half of them sound like they've been ripped off from forgettable '80s heavy metal tunes." Gerstmann said that the sound effects were "really great", while Perry noted that the only character sounds he found annoying were those from the character Alice, comparing her to both a "broken record" and Demonica from the Nintendo 64 video game Dark Rift. The game's success resulted in its re-release for The Best range on October 14, 1999. Bloody Roar was re-released on the PlayStation Network in North America on August 20, 2009.

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