Blade Runner (1997 Video Game) - Plot

Plot

The game is set in Los Angeles, in November 2019, shortly after the beginning of the film.

The protagonist, Ray McCoy, is a rookie Blade Runner under the command of Lieutenant Guzza. True to the film, the environment is dystopian and heavily-polluted. McCoy is tasked with tracking down a group of replicants, who are suspected of murdering animals — a crime nearly as heinous as murdering humans, since most animal species are extinct, and real specimens are exceedingly rare. He investigates a number of crime scenes, employing various techniques typical of detectives to gather information. The game emphasizes the concept of choice on the part of the player; key among these is the option of 'retiring' every last replicant, or letting them escape.

During his investigations, McCoy encounters a black market gun runner who assists rogue replicants by providing them with weapons. Soon afterwards, he is framed for the murder of a civilian by the crooked Lieutenant Guzza, who considers him dangerous to his illicit business at the police station. Forced into hiding, McCoy explores the dark, decrepit underworld of LA, and makes contact with the replicant twins Luther and Lance, former genetic designers for the Tyrell Corporation, who are now working to extend their own lifespans, as well as those of all other replicants. From them, McCoy receives a detailed report containing evidence of Guzza's corruption. He uses this information to blackmail Guzza and force him to set his falsified record straight. The two men meet in the city sewers for the exchange, where Guzza is wounded by replicant gunfire. At this point, the player must decide to either run away or finish the lieutenant off.

There are thirteen endings, with variations on three major themes, influenced by the player's actions throughout the game. The player can believe that McCoy is human, and hunt down the replicants; be persuaded that he's a replicant himself, and side with them against the other Blade Runners; or stay neutral, and flee the city.

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