Blackwell (series) - Blackwell Unbound

Blackwell Unbound

The second game is a prequel to Legacy and follows the investigations of Rosa's aunt Lauren Blackwell and Joey back in the 70s. They investigate two ghosts – a murdered saxophone player and a murdered woman haunting a construction site of her old apartment building. While investigating the two seemingly unrelated incidents, Lauren discovers that both ghosts have been murdered by the same woman that calls herself The Countess. They learn that she is helping the people move on the same way Lauren is but is in fact mad and is killing them, but they fail to catch her. They also discover that she is killing whoever the New Yorker journalist Joseph Mitchell writes about. Lauren then gets Mitchell to write about her and The Countess arrives at Lauren's place to kill her, where she is overpowered and Lauren is forced to kill her.

As with Legacy, Unbound uses the Adventure Game Studio engine. Unbound was originally supposed to be a flashback sequence in the next game, Blackwell Convergence, but it grew so large that it became a game in its own right. The game was nominated for Best Story and won Best Music in the AGS Awards for games released in 2007.

The story features a real person as a character: writer Joseph Mitchell of the New Yorker.

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