Bionicle Heroes - Reception

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings PS2: 59.3% (14 reviews)
GCN: 52.2% (4 reviews)
Wii: 56.0% (6 reviews)
GBA: 78.5% (3 reviews)
DS: 73.3% (10 reviews)
Xbox 360: 57.4% (32 reviews)
Windows: 60.0% (8 reviews)
Metacritic PS 2: 52% (13 reviews)
GameCube: 51% (4 reviews)
Wii: 52% (7 reviews)
DS: 72% (11 reviews)
Xbox 360: 59% (26 reviews)
Windows: 59% (9 reviews)
Review scores
Publication Score
GameSpot 5.2 / 10
Game Boy Advance: 7.7 / 10
DS: 7.7 / 10
Xbox 360: 5.1 / 10
Wii: 4.0 / 10
IGN DS: 8.0 / 10
PlayStation 2: 7.9 / 10
Xbox 360: 7.9 / 10
Wii: 5.0 / 10
Official Xbox Magazine 6.5/10
X-Play 2 / 5

At its release in November 2006, Bionicle Heroes was mostly overshadowed by higher-profile releases; specifically the launches of the PlayStation 3 and Wii consoles later that week. Nearly all reviews noted the similarity to TT Games' previous Lego Star Wars games - several suggested that Heroes was perhaps too similar, and having two such games released within a couple months of each other was tiresome as Lego Star Wars II: The Original Trilogy had been released the previous September.

The game has received mixed critical reviews. Nintendo Power noted that the game "doesn't feel very LEGO-ish; block-building aspects seldom come into play, and the scenery is only rarely reminiscent of LEGO pieces." GameSpot blamed Hero Mode for making the game repetitive: "By being even remotely selective with how you pick up Lego pieces, you'll be invincible a good two-thirds to three-fourths of the game, which means that nearly every situation before a boss battle is utterly trivialized." Another common point in several reviews was that the game lacked a real story.

As of December 2006, the Xbox 360 version of Bionicle Heroes has been the subject of the most reviews according to GameRankings.com, and has an average rating of 60%.

Though reviewed less than the console versions, both the Nintendo DS and Game Boy Advance scored quite well in comparison, with reviews around 70 to 80%. The DS version of the game is considered a very competent first-person shooter, with responsive, but not perfect, controls and fast, smooth visuals; several reviews stated that it holds up well to the critically acclaimed Metroid Prime Hunters. However, one major drawback is its lack of online play. The Game Boy Advance version was reviewed only twice, but both reviews agree that the game's nonstop, relentless shooting is shallow though very entertaining; both also praised the game's musical score.

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