Beyond Good & Evil 2
Beyond Good & Evil 2 (working title), or BG&E2 was an upcoming video game, currently in development by Ubisoft Montpellier and published by Ubisoft. It is the sequel to the 2003 video game Beyond Good & Evil, Michel Ancel, the creator of the original game, is back as lead designer of the sequel. Intended as the first part of a trilogy, the original Beyond Good & Evil won critical acclaim but failed to gain commercial success. As such, the status of BG&E2 was unknown for several years until it was unveiled at Ubidays 2008 in the Louvre in Paris, France, on May 28, 2008.
Since its first revelation BG&E2's development has been characterized in the gaming media by uncertainty, doubt and rumours about the game's future. On May 28, 2010, a French website claimed to have insider information of Michel Ancel leaving Ubisoft Montpellier, thus putting BG&E2 on hold. However this was denied by Ubisoft representatives shortly thereafter. Appearing at the Montpellier in Game conference on June 25, 2010, Ancel stated that the game is in development and that they are experimenting with new development practices to keep the development team small and preserve its artistic spirit. As such, the development will take "a while", but Ancel encouraged listeners to be patient. In 2011, it was revealed that Ancel and his team took a break from the development of the game to work on Rayman Origins.
Speaking at an exclusive Ubisoft dinner, Ancel stated that BG&E2 is far into development but is currently targeting a release on the next generation of consoles (Nintendo's next generation console Wii U, and successors to the PlayStation 3 and Xbox 360 which were recently announced).
Famous quotes containing the word evil:
“At last a vision has been vouchsafed to us of our life as a whole. We see the bad with the good.... With this vision we approach new affairs. Our duty is to cleanse, to reconsider, to restore, to correct the evil without impairing the good, to purify and humanize every process of our common life, without weakening or sentimentalizing it.”
—Woodrow Wilson (18561924)