Banjo-Kazooie: Nuts & Bolts - Development

Development

Originally Rare had hinted at their intention of making a third Banjo-Kazooie game, referred to in the ending of Banjo-Tooie through character dialogue as Banjo-Threeie. Eurogamer magazine stated that the original team from the earlier Banjo-Kazooie games would be working on the new game. In a video interview, concept artist Ryan Stevenson said, "It's still gonna be the same characters, and it's still gonna be the same thing. It was just so many years ago that Banjo was around and we've got a lot of technology and a lot of new things to pour into that world. It's a game for all the people that appreciated the game years ago, and also for new people coming to the 360."

The game was absent from the E3 2007 show floor. However, Peter Moore, the former Senior Vice President of IEB at Microsoft, stated in an interview that they could have shown games such as Banjo-Kazooie but they decided to focus more on games being released in 2007. Moore stated, however, that it would be included in next year's E3 line-up, implying that the game would be released in the third or fourth quarter of 2008. Phil Spencer wanted to reassure gamers that Banjo's Xbox 360 debut is very much in the right hands. He revealed: "Team sizes are so different now and we have more animators now than the full Banjo 1 team, but the key core team is really the same."

Rare announced in an edition of their website's email-answering column, "Scribes", that they would release trailers and game screenshots when they feel the time is right. The August 30 edition of Scribes at the Rareware website announced that Banjo and Kazooie would both speak in the "gibberish" language the original games have been known for. The announcement stated "You'll be pleased to know that we have gone for the 'last-gen' option – no fancy speech for us!" As of October 17, 2007, the game is still in designing stages.

A podcast of 1UP Yours from the website 1UP.com stated that "A big Microsoft first-party title that has been in the works for a very long time, that people are very excited for, sounds like it's being canceled." This led to the belief that Banjo-Kazooie: Nuts & Bolts was the canceled title. However, Rare later announced that it had not been canceled. As of December 30, 2007, the game "is more than halfway done."

On February 11, 2008 in an interview with MTV.com's MTV Multiplayer blog, head of Microsoft Game Studios Shane Kim said "I’m super-excited about what they’re doing with ‘Banjo’. I think ‘Banjo’ is going to be a big hit for us this holiday". On February 12, 2008 Microsoft UK revealed to ComputerAndVideoGames.com that the game is "still on target" for a 2008 release. According to Rare's community manager George Kelion, posting on NeoGaf, "The game is scheduled for a holiday 2008 release - barring the coming of the four horsemen of the apocalypse, you should be playing Banjo 3 before the end of the year (providing you buy the game, that is)." Kelion went on to state that Banjo's creator, Gregg Mayles, is the lead designer on the game, and sought to calm the fear that it's going to be one for the kids. "I can assure you that we haven't been focused on four year-olds when creating the new Banjo game," he wrote. "We hope that you'll be pleasantly surprised with what we've cooked up." On October 29, a demo version of the game was released through Xbox Live Marketplace. The development team consists of many Rare people that have previously worked on the Banjo-Kazooie series, including designers Gregg Mayles and Steve Malpass.

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