Baker's Game - Rules

Rules

(Adapted from the FreeCell's article Rules.).

Construction and layout:

  • One standard 52-card deck is used.
  • There are four open cells and four open foundations. (Some alternate rules use between one to ten cells.)
  • The entire deck is dealt out left to right into eight cascades, four of which comprise seven cards and four of which comprise six. (Some alternate rules will use between four to ten cascades.)

Building during play:

  • The top card of each cascade begins a tableau.
  • Tableaux must be built down by the same suit.
  • Foundations are built up by suit.

Moves:

  • Any cell card or top card of any cascade may be moved to build on a tableau, or moved to an empty cell, an empty cascade, or its foundation.
  • Complete or partial tableaus may be moved to build on existing tableaus, or moved to empty cascades, by recursively placing and removing cards through intermediate locations. While computer implementations often show this motion, players using physical decks typically move the tableau at once.

Victory:

  • The game is won after all cards are moved in ascending number by suit to their foundation piles.

Read more about this topic:  Baker's Game

Famous quotes containing the word rules:

    The average educated man in America has about as much knowledge of what a political idea is as he has of the principles of counterpoint. Each is a thing used in politics or music which those fellows who practise politics or music manipulate somehow. Show him one and he will deny that it is politics at all. It must be corrupt or he will not recognize it. He has only seen dried figs. He has only thought dried thoughts. A live thought or a real idea is against the rules of his mind.
    John Jay Chapman (1862–1933)

    However diligent she may be, however dedicated, no mother can escape the larger influences of culture, biology, fate . . . until we can actually live in a society where mothers and children genuinely matter, ours is an essentially powerless responsibility. Mothers carry out most of the work orders, but most of the rules governing our lives are shaped by outside influences.
    Mary Kay Blakely (20th century)

    Children can’t make their own rules and no child is happy without them. The great need of the young is for authority that protects them against the consequences of their own primitive passions and their lack of experience, that provides with guides for everyday behavior and that builds some solid ground they can stand on for the future.
    Leontine Young (20th century)