Plot
The game's plot is remarkably darker than most games at the time. The player assumes the role of Buck, a hardworking family man, whose wife and children are murdered by a band of outlaws. One by one, Buck tracks down the various outlaws, earning higher and higher bounties as he progresses. The final foe is the outlaw leader, Landolf.
"We were livin' a quiet life, when one day for no reason my wife and my children were killed in cold blood! And I was wounded, unable to help. Why this? Why us? Why? I won't let them get away with it. I'll get every last one of 'em!"
— Buck, Badlands prologue
The outlaws, ranked in order of their bounties, are as follows:
- Gas, for $2,500
- Doug, for $2,500
- Smith, for $3,000
- Paco, for $3,000
- Bull, for $4,000
- Lloyd, for $5,000
- Liston, for $5,000
- Hawk, for $6,000
- Mary, for $7,000
- Landolf, for $10,000
Read more about this topic: Badlands (laserdisc Video Game)
Famous quotes containing the word plot:
“Trade and the streets ensnare us,
Our bodies are weak and worn;
We plot and corrupt each other,
And we despoil the unborn.”
—Ralph Waldo Emerson (18031882)
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)
“Persons attempting to find a motive in this narrative will be prosecuted; persons attempting to find a moral in it will be banished; persons attempting to find a plot in it will be shot.”
—Mark Twain [Samuel Langhorne Clemens] (18351910)