Plot
The game's plot is remarkably darker than most games at the time. The player assumes the role of Buck, a hardworking family man, whose wife and children are murdered by a band of outlaws. One by one, Buck tracks down the various outlaws, earning higher and higher bounties as he progresses. The final foe is the outlaw leader, Landolf.
"We were livin' a quiet life, when one day for no reason my wife and my children were killed in cold blood! And I was wounded, unable to help. Why this? Why us? Why? I won't let them get away with it. I'll get every last one of 'em!"
— Buck, Badlands prologue
The outlaws, ranked in order of their bounties, are as follows:
- Gas, for $2,500
- Doug, for $2,500
- Smith, for $3,000
- Paco, for $3,000
- Bull, for $4,000
- Lloyd, for $5,000
- Liston, for $5,000
- Hawk, for $6,000
- Mary, for $7,000
- Landolf, for $10,000
Read more about this topic: Badlands (laserdisc Video Game)
Famous quotes containing the word plot:
“Morality for the novelist is expressed not so much in the choice of subject matter as in the plot of the narrative, which is perhaps why in our morally bewildered time novelists have often been timid about plot.”
—Jane Rule (b. 1931)
“Those blessed structures, plot and rhyme
why are they no help to me now
I want to make
something imagined, not recalled?”
—Robert Lowell (19171977)
“There comes a time in every mans education when he arrives at the conviction that envy is ignorance; that imitation is suicide; that he must take himself for better for worse as his portion; that though the wide universe is full of good, no kernel of nourishing corn can come to him but through his toil bestowed on that plot of ground which is given him to till.”
—Ralph Waldo Emerson (18031882)