Avencast: Rise of The Mage - Attributes, Spells and Leveling

Attributes, Spells and Leveling

The game's character sheet contains entries for health, mana, Soul Magic and Blood Magic. These attributes can be raised by distribution of level-up points, which in turn are received for reaching a new level when the current number of experience points exceeds a certain threshold.

The player can divide the level-up points between attributes and spells. A new spell can be acquired in exchange for level-up points if the required level for that spell has been reached and optional prerequired spells have been acquired earlier.

Spells are distributed in three spell trees, namely Soul Magic, Blood Magic and Summoning. Soul Magic spells are primarily ranged spells like projectiles or walls of fire. Blood Magic refers to spells that primarily increase or cause close combat damage with the staff. Spells include common ones for poisoning, inflaming or freezing. Less common spells like leeching life or tossing the opponent backwards, who in turn will knock other opponents he collides with over, are also included. The Summoning tree features spells for summoning creatures that will fight on the players side.

The attributes Soul Magic and Blood Magic increase the effectiveness of the spells in the corresponding spell trees. Additionally the Summoning spell tree is split in half. One half of the summoned creatures is improved by raising the Soul Magic attribute, the other by the Blood Magic value. The shield spell, which is also listed in the Summoning spell tree, is unaffected by those attributes and can be used for blocking the attacks of opponents.

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