Auto Modellista - Description

Description

The game marked itself apart from others of the same genre with cel-shaded graphics, which gave them a hand-drawn and cartoon-like appearance. Despite its unique style, the game suffered from poor handling dynamics, and ultimately turned out to be a critical and commercial failure. In 2003, to address the problems cited by the Japanese and European PS2 versions, Capcom reworked the game and added American cars initially for the North American market, titled as Auto Modellista: US Tuned. This was Capcom's attempt to sway North American players into buying the game, but it still suffered from the same handling dynamics of the first edition. The US Tuned version would be ported as a GameCube and Xbox game, with the latter due for release in Europe on April 2004, but distributors eventually decided not to honour, predicting sales of the game were going to be poor. The game was superseded by Circus Drive (known as Group S Challenge outside Japan), but Capcom has not been involved with driving games since.

Read more about this topic:  Auto Modellista

Famous quotes containing the word description:

    I was here first introduced to Joe.... He was a good-looking Indian, twenty-four years old, apparently of unmixed blood, short and stout, with a broad face and reddish complexion, and eyes, methinks, narrower and more turned up at the outer corners than ours, answering to the description of his race. Besides his underclothing, he wore a red flannel shirt, woolen pants, and a black Kossuth hat, the ordinary dress of the lumberman, and, to a considerable extent, of the Penobscot Indian.
    Henry David Thoreau (1817–1862)

    The type of fig leaf which each culture employs to cover its social taboos offers a twofold description of its morality. It reveals that certain unacknowledged behavior exists and it suggests the form that such behavior takes.
    Freda Adler (b. 1934)

    Everything to which we concede existence is a posit from the standpoint of a description of the theory-building process, and simultaneously real from the standpoint of the theory that is being built. Nor let us look down on the standpoint of the theory as make-believe; for we can never do better than occupy the standpoint of some theory or other, the best we can muster at the time.
    Willard Van Orman Quine (b. 1908)