Aquaman in Popular Media - Video Games

Video Games

Aquaman also appeared in the Justice League Task Force Super Nintendo Entertainment System and Sega Mega Drive video game as well as in Aquaman: Battle for Atlantis for Xbox and GameCube. Battle for Atlantis is often cited as among the worst video games ever made.

Aquaman appeared as an unlockable character in the Justice League Heroes game for Xbox and PlayStation 2. He can be unlocked by paying 27 orange shields when collected. His powers are chiefly water-based, creating hard water weapons such as a sword, whirlpool tornadoes and water-blasts.

The prequel comic book for the video game Mortal Kombat vs. DC Universe shows that Arthur Joseph was one of the many characters killed by the violent merger of the two earths prior to the beginning of the game.

Aquaman appears as a supporting character in Batman: The Brave and the Bold – The Videogame, voiced by John DiMaggio.

Aquaman appears in the DC Universe Online video game voiced by Jens Anderson. Circe ends up mind-controlling Aquaman into attacking the surface world causing the players to assist Martian Manhunter into fighting both of them. When under the control of Circe, Aquaman is served by Brine Hatchlings, Brine Hulks, Cancer Makos, Cancer Threshers, Kitefins, Pisces Makos, Sandtigers, Scorpio Kitefins, Scorpio Makos, Threshers, Tidepool Kitefins, Tigersharks, Whitetips, and a Trident of Poseidon.

Aquaman can be unlocked and has unique abilities in Lego Batman 2: DC Super Heroes.

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Famous quotes related to video games:

    I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.
    Ronald Reagan (b. 1911)

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)