Amiga Ranger Chipset - Ranger's Legends and Myths

Ranger's Legends and Myths

Some thoughts of a built-in blitter per playfield designed in Ranger had been rejected by Dave Haynie, however on Team Amiga a post explained The Ranger idea:

The "Ranger" was the code-name for the A1000-followup idea/project/notion/whatever being advocated by the Los Gatos Amiga group. It may have been 68010 with or without simple MMU, or with 68020, or with virtually any other magical thing you can imagine, including way better Amiga chips (already designed and working, only Commodore refused to release them), etc. Basically, "Ranger" became a kind of catch all for anything anyone ever believed would have been done better had Los Gatos not lost out over Commodore Germany's A2000 configuration (which, itself, was nothing more than an A1000 with Zorro backplane attached and the slot form-factor changed to permit this bridge card idea; Germany also being where Commodore PCs came from, at the time). I of course inherited this form factor and design spec when I took on the A2000-CR project in West Chester. I did manage to improve a few details (real CPU slot, real Video slot), as well as using the A500 architecture and integrating the expansion logic.
There's no question a "Ranger" project did exist in some form at Los Gatos. Far as I know, it was never completed, though I wasn't out there. It made the transition from "legend" to "myth" over ten years ago, I'm afraid, gaining new powers with each retelling, after the fashion of all good myths.

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