Alignment (Dungeons & Dragons)

Alignment (Dungeons & Dragons)


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In the Dungeons & Dragons fantasy role-playing game, Alignment is a categorization of the ethical (Law/Chaos axis) and moral (Good/Evil axis) perspective of people, creatures and societies.

Early editions of Dungeons & Dragons allowed players to choose between three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying the opposite; and neutral, meaning neither. Advanced Dungeons & Dragons introduced a second axis of good, neutral and evil, offering a combination of nine alignments.

The nine alignments can be represented in a grid, as follows:

Lawful Good Neutral Good Chaotic Good
Lawful Neutral Neutral Chaotic Neutral
Lawful Evil Neutral Evil Chaotic Evil

This schema of nine alignments was used throughout the first and second editions of Advanced Dungeons & Dragons, as well as the successor game, the third edition of Dungeons & Dragons. The fourth edition of Dungeons & Dragons, released in 2008, reduced the number of alignments to five: Lawful Good, Good, Unaligned, Evil, and Chaotic Evil.

Read more about Alignment (Dungeons & Dragons):  History, Alignments, Effect