Adventure Island (TV Series) - Premise

Premise

The show was highly moralistic with a strong "good over evil" motif in every story.

The scripted part of the show—a story serialised over five days, Monday to Friday—usually involved the inhabitants of Diddley-Dum-Diddley being set upon or tricked in some way by one or more of the "baddies". On many occasions the usually dimwitted Clown (with sawdust for a brain and an appalling memory) would save the day with his uncanny ability to see through disguises, a skill not possessed by the other residents of the town.

Some weeks' episodes would include no baddies at all, but instead centre around a visitor to Diddley-Dum-Diddley, often a relative of one of the characters, or a business-person or entrepreneur of some sort.

Concerned that some children may become upset by the mischief created by the baddies or the dilemmas faced by the Diddley-Dum-Diddleys, it was common at times of high drama for a cast member to remind the young audience that "it always turns out all right on Fridays".

The highly melodramatic, overplayed tone of the show was rooted in very traditional camp and pantomime traditions, and utilised a genre of light entertainment and humour appreciated by children for its simplicity and by adults for its escapism and sly nods.

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