An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film, encompassing a wide variety of literary genres. Nearly all adventure games are designed for a single player, since this emphasis on story and character makes multi-player design difficult.
In the Western world, the genre's popularity peaked during the late 1980s to mid 1990s when many considered it to be among the most technically advanced genres, but it is now sometimes considered to be a niche genre. In East Asia on the other hand, adventure games continue to be popular in the form of visual novels, which make up nearly 70% of PC games released in Japan.
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Famous quotes containing the words adventure and/or game:
“An adventure is only an inconvenience rightly considered. An inconvenience is only an adventure wrongly considered.”
—Gilbert Keith Chesterton (18741936)
“I hate that aesthetic game of the eye and the mind, played by these connoisseurs, these mandarins who appreciate beauty. What is beauty, anyway? Theres no such thing. I never appreciate, any more than I like. I love or I hate.”
—Pablo Picasso (18811973)