Advanced Dungeons & Dragons: Treasure of Tarmin - Gameplay

Gameplay

In Treasure of Tarmin, the player wanders through a multi-tiered dungeon, each level consisting of an 11x11 maze and its surrounding hallway. The objective is to slay the Minotaur who guards the Treasure of Tarmin and take his treasure chest.

The game's catalog gives the following description of Advanced Dungeons & Dragons: Treasure of Tarmin:

"You've found the secret map to the underground lair of the dreaded Minotaur. You can go in, but you'll never come out unless you slay the Minotaur and claim his Tarmin treasure. As you make your way through the hallways and chambers, monsters wield their conventional or spiritual weapons. You must gather the proper defenses along the way. But use them sparingly, the Minotaur looms closer!"

While the battles were turn-based, Advanced Dungeons & Dragons: Treasure of Tarmin is different from most games of its era, as it involved a first-person view, giving it a three-dimensional feel. The player begins the game with only the lowest level bow, a small supply of food, and arrows (amount dependent on the selected difficulty level), and minimal "Spiritual" and "War" health. Randomly placed throughout the maze are new weapons, armor, magical items, and treasure. The treasure in the maze (aside from the Treasure of Tarmin the Minotaur holds) can either boost the player's score (visible from the map screen), contain a potion (blue, pink, or purple in large and small varieties), or a bomb reducing the player's war/spiritual score. The bomb can cause a game over depending on the strength of the player at the time of the bomb trigger.

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