A Nightmare On Elm Street (video Game) - Gameplay

Gameplay

The game can be played by up to four players, either using the NES Satellite or NES Four Score.

The game is a side-scrolling platform game in which the player fights his way through different parts of Elm Street (houses, junk yard, etc.). Players fight enemies such as snakes and bats outside of houses and ghosts and other creatures inside.

Gameplay consists of a sleep meter that goes down slowly as the player progresses through the level, or if the player stands still. The sleep meter also goes down when the player takes damage. When the sleep meter runs out, the player character falls asleep and the screen colors change to darker colors and the enemies change and become harder to defeat. Scattered throughout the game are dream tokens that allow the player to change in dream characters with special abilities. Players can boost their sleep meter by getting cups of coffee scattered throughout buildings and wake up by finding a boombox.

Throughout the levels, players collect Freddy Krueger's bones to throw into a furnace at the end, and before beating each level, players must face a boss, which is a different part of Freddie's body, such as his glove or his head. Bosses include a giant Freddy glove with a long chain arm, A chomping Freddy head on a long chain neck, a floating Freddy hand and head, a bat with a vampire head, a ghost with a Freddy head, and Freddy Kruger himself. Defeated bosses leave behind a key, which when touched transports the player character back onto Elm Street.

Controls vary between the teenager character and the dream characters in the game. For example, one of the dream characters has the ability to shoot projectiles and perform a higher jump.

Read more about this topic:  A Nightmare On Elm Street (video Game)