A Nightmare On Elm Street (video Game) - Critical Reception

Critical Reception

Reviews for A Nightmare on Elm Street were mostly negative. The game is often compared to Castlevania II: Simon's Quest, due to the fact that the player moves around collecting pieces of Freddy's skeleton to revive Freddy, just like in Simon's Quest, when you revive Dracula by finding his pieces. James Rolfe gave the game a negative review, focusing on the bones of Freddy that blend in with the game's graphic surroundings and the childish enemies like ghosts, skeletons, and Frankenstein-like monsters. Websites like Daily Dead.com targeted the Dream Warrior aspect, saying that it is a frustrating experience. James Rolfe and Daily Dead.com reported that, "since you have weapons in the 'dream world', why don't you have them in the 'awake world'? If the 'dream world' is supposed to be what you don't want to happen in the game, why do you get a helpful javelin to kill the giant spiders and other enemies?"

Read more about this topic:  A Nightmare On Elm Street (video Game)

Famous quotes containing the words critical and/or reception:

    The disaster ... is not the money, although the money will be missed. The disaster is the disrespect—this belief that the arts are dispensable, that they’re not critical to a culture’s existence.
    Twyla Tharp (b. 1941)

    I gave a speech in Omaha. After the speech I went to a reception elsewhere in town. A sweet old lady came up to me, put her gloved hand in mine, and said, “I hear you spoke here tonight.” “Oh, it was nothing,” I replied modestly. “Yes,” the little old lady nodded, “that’s what I heard.”
    Gerald R. Ford (b. 1913)