5 Days A Stranger - 5 Days A Stranger

5 Days a Stranger chronicles the story of a gentleman thief known as Trilby and four others fighting an unknown terror in DeFoe Manor. The story progresses over 5 days, with more story being revealed each day. Dream sequences typically space out the transitions between the events of different days, it has an intuitive version of the AGS interface that ties in with the unique feel of the game. The game has been translated into German, Finnish, Hungarian, Turkish, Italian, and Russian.

The game was created in 2003 with the Adventure Game Studio (AGS) engine and won awards for best game created with the AGS engine in 2003, best gameplay, best dialog scripting, best puzzles, and best scripting. The game has also had many good reviews on adventure game sites.

The Special Edition includes author commentary and an easter egg scene, accessible from the menu, which shows Simone Taylor interviewing Croshaw, represented by a dog. It also includes scans of some pieces of pencil concept art and midi files of the music used in-game.

A Source engine adaptation of 5 Days a Stranger had been announced by a group of fans in 2007 and confirmed by Croshaw himself. Croshaw had stated that he would be closely involved with it: supervising design, okaying changes and possibly writing new dialog and puzzles. Despite the use of an FPS engine, 5Days3D was intended to be an adventure game.

The remake, however, was canceled indefinitely by the team. There are no longer any future plans for the remake and it is currently discontinued.

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